The effect of teaching supported by interactive whiteboard on students’ mathematical achievements in lower secondary education

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Ceren Tunaboylu

Abstract

There are some researches about using interactive whiteboard in teaching-learning process, which has become the reflection of technology in the classes. These researches indicate that using interactive whiteboard has many positive impacts on students’ affective characteristics such as motivation, attitude and self- efficacy. On the other hand, there are fewer and limited studies about its effects on the success. In this context, the aim of this study is to investigate the effect of using interactive whiteboard in mathematics teaching process on the 7thgradestudents’ achievement. The study was conducted as experimental design. Experimental and control groups were composed of 58 7thgrade students from one school in the 2015-2016 educational year in Ankara. As a measurement tool, an achievement test developed by the researchers was used as the pre-test and post-test. An education program which included the activities with interactive whiteboard was developed by researchers. And, this program was implemented to the experimental group 12 hours over 3 weeks. On the other hand, activities for the control group were limited to the blackboard usage. In the analysis of the data, “analysis of covariance (ANCOVA)”was used by defining the pre-test scores as 'covariate' variable. According to the findings, it was observed that there was significant difference between experimental and control groups pre-test average scores [F(1, 55)=12.886, p=0.001<0.05]. When the difference of pre-test scores under control, it was observed the significant difference between the average post-test scores in favour of experimental group [F(1, 55)=9.69, p=0.003<0.05]. These findings show that using interactive whiteboard in mathematics teaching process has positive effects on the students’ mathematical achievement. These results are supported by some other researches’ findings, Archeology, Culture and Art, Ancient and Medieval History Of Eurasia, National Program "Cultural Heritage".

Keywords: Education technology, interactive whiteboard, mathematical achievement.

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